All Posts by: Arthur6413
The Legend of Zelda: Breath of the Wild – Cooking Guide In the newest entry with “Zelda”, cooking is a very important part of the gameplay. From basic healing items to giving yourself temporary buffs,… Read More »
“The Legend of Zelda: Everything Breaks” (WiiU/Switch) After logging in c. 300 hours into the newest Zelda entry, I finally feel confident enough to give out my 2 cents. I’m all sorts of aware this… Read More »
“The Legend of Zelda: Skyward Sword” (Wii) Oh, boy! It’s a Zelda! Look, I’m going to start this article off honestly: I’ve only ever played parts of “Skyward Sword”, and it was actually under not the… Read More »
“The Legend of Zelda: Twilight Princess” (NGC/Wii) The Nintendo Switch just recently had a little showcase “direct” kinda thing, and, with it, was the further presentation of the new “Breath of the Wild” Zelda game… Read More »
“The Legend of Zelda: The Wind Waker” (NGC) New year, new “Zelda” article! Specifically, my favourite “Zelda” entry of all time, ever (until, maybe, “Breath of the Wild” for the WiiU/Switch…). “The Legend of Zelda: The… Read More »
“The Legend of Zelda: Majora’s Mask” (N64) The year 2000 AD. The world just recovered from freaking out over the “Y2k” bug that should’ve ended all of existence on the Earth. Nintendo released a new… Read More »
The Legend of Zelda: Ocarina of Time (N64) Pokémon!! Uh, I mean…The Legend of Zelda!! Zelda made its first foray in the world of 3D with the instant classic: “Ocarina… Read More »
“The Legend of Zelda: A Link to the Past” (SNES) Working our way right along to the SNES Zelda entry, the game makes it’s move into the 16-bit era with the title many consider to… Read More »
The Adventure of Link Curveball! On my Twitter, I said the next post would be about the SNES Zelda entry, but this post, much like this game for the NES, is exactly just that: a curveball. Originally released for the… Read More »
The Legend of Zelda What can possibly be said about this video game that hasn’t already been said 100,000,000 times? Versatility. Frustrating dungeons, tight controls, unforgiving deaths, tons of exploration, with weapons and items galore…. Read More »