Game of the Month Club – Paper Mario Final Report

Did you get a chance to play Paper Mario this month? If so, we would love to hear your thoughts on it! Here are some of mine:

  • The game has great pacing. New and continually interesting characters add a lot to the story, plus it’s nice that the game cuts to Princess Peach and Bowser between chapters.
  • Combat is strong, overall. I do feel like some of the side characters’ techniques ask too much of the player, though; a move might cost 3 FP to use, but you also have to nail the action command to make it worthwhile, and some of the action commands are really demanding.
  • Paper Mario looks amazing for an N64 game. The character animations alone should win some kind of award, in my opinion.
  • The Mushroom Kingdom is chock full of surprises and delights in Paper Mario. Toad Town in particular is jam-packed with unexpected portals, gateways, mysterious characters, and secrets.

Now for my dislikes:

  • Inventory management is a tedious pain in the neck.
  • Backtracking is not a problem…except when it comes to Forever Forest. I stopped delivering letters once I realized I would have to go through that place again (I’m not interested in looking up the answers).
  • Some of the party characters become somewhat obsolete, especially when it comes to their field actions.

Leave your impressions on Paper Mario in a comment below!

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Author: Holly Fellmeth View all posts by
Site Manager/Editor - Holly's favorite hobby is playing new or different games. She believes there is no other medium that can offer such weird and wacky things as the gaming industry can. Her Nintendo Network ID is Aeroweth.