4 Overall Score
Gameplay: 3/10
Graphics: 5/10
Sound: 5/10

The Chracters have Character

Floaty Controls | Just not fun

Game Info

GAME NAME: Paparazzi

DEVELOPER(S): Pringo Dingo Games

PUBLISHER(S): Pringo Dingo Games

PLATFORM(S): Nintendo Wii U

GENRE(S): Party

RELEASE DATE(S): February 17th, 2015

Paparazzi is not a fun game. There, I said it, and it pains me to do so. While the concept seems solid, unfortunately its execution misses the mark.

The gameplay is simple enough. One player will use the GamePad while the other uses a Wii remote in what is essentially a game of Hide & Seek. The player that is tasked with being the paparazzi must snap as many photos of the celebrity as possible before they reach their Limo. Here’s the catch. The other player has the ability to hide in crowds, behind billboards, cars, or other environmental objects, depending on the level chosen to escape the camera’s prying eyes.


You have 6 levels to choose from, including a Zoo, a Night Club, a movie studio and more. Each level continually scrolls towards your destination, making quick and precise decisions a necessity. Unfortunately, floaty and unresponsive controls make it near impossible to move your celeb with the accuracy and speed needed to reach the hiding spot you’re trying for. That, coupled with effects that occur from the snap of the paparazzi’s camera, power-ups and the general amount of things happening on screen, makes losing track of your celeb commonplace. In single player this is amplified because you can only play as the celeb, and the CPU demonstrates dead-on accuracy as the paparazzi, making the experience even more frustrating.


On the graphics end of things, Paparazzi goes with a very simple pixel art approach. While it definitely gets the job done, it doesn’t do anything to differentiate itself from the other indie games on the market, except in some of the celeb designs. You have 7 celebs to choose from at the start of the game. Some overflow with character, like Jabrillion Eastboy (a rap mogul style character with chains and all), Bear on a Trike (and it’s wearing a pink TuTu), Tuke (think Toucan Sam with a surfboard), to more basic designs like Trixie Blue (Starlet) and Kaya Winberg (soccer player). It’s a mixed bag, but the great designs far outweigh the basic ones.

While the main theme consists of a jazzy piano number that is catchy, the sound in Paparazzi generally just does what it needs to do to convey what is happening on screen and doesn’t really go beyond that.

The Recommendation

Paparazzi could have been a neat example of the Asymmetrical gameplay only available on Wii U. Unfortunately, due to poor controls and overall execution, it is a title I simply cannot recommend.



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Author: Ryan Shiflett View all posts by
Life-long Nintendo fan who loves videogames from all genres, generations, and devs. Play games not Consoles.