Midtown Crazy Race

Midtown-Crazy-RaceCover
4 Overall Score
Gameplay: 2/10
Graphics: 8/10
Sound: 6/10

Nice Graphics | Unlockable cars

Terrible Controls |Repetitive Gameplay

Game Info

GAME NAME: Midtown Crazy Race

DEVELOPER(S): Jose Varela

PUBLISHER(S): Jose Varela

PLATFORM(S): Nintendo Wii U

GENRE(S): Racing

RELEASE DATE(S): August 21st, 2014

Midtown Crazy Race is an eShop game for the Wii U that is suppose to be a homage to racing games that came out in the 90’s. Originally it started as a mobile phone game that came out last year and the creator, Jose Varela,  decided to bring it to the Wii U and implement the many unique abilities the GamePad has to offer. Unfortunately the game fails to be the unique and fun experience that it could have been.

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Much like Need For Speed: Most Wanted, Midtown Crazy Race has a sleek and cool design that has players racing through a metropolitan area. There are three modes to choose from in the game: Practice, Countdown, and Be the First. Practice mode pretty much has the player driving around the city whether it being fast or slow and testing the controls of the game. Countdown is a race against the clock as the player has to drive through a course within an area of the city and hit several checkpoints as quickly as possible. Be the First is a race against three different AI cars in which the player has to hit every checkpoint and be in first place as well in order to advance. The player has two different cars to choose from at the beginning of the game and can unlock five more cars if he or she wins a certain amount of races. Another cool little feature is that a player can choose 7 different color schemes for their cars to fit their personalities. There are 25 different tracks to choose from but the player has to unlock each one by advancing in either Countdown or Be the First modes.

Graphically the game looks pretty good for a indie title as the vehicles and the city are nicely detailed and have a realistic feel to it. The player has the ability to choose to drive in the darkness of the night or the bright sunny daytime, which shows what the game can do visually. Although the game has 25 tracks, there isn’t a substantial difference between each tracks so the game can feel repetitive after a few races. The sound of the game is okay as each race plays catchy techno music. Although the techno music fits the style of the game, only two or three similar songs are available so it can get old pretty quick.

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The major flaw in the game has to be the controls as it can become pretty aggravating. Trying to be innovative with the Wii U GamePad, Midtown Crazy Race uses the controller as a steering wheel to drive the race cars. What is disappointing about using motion controls is that it is horribly done. It is pretty difficult to control the car as each movement made makes the car swerve left and right to the point that it makes it frustrating to perform any fast maneuvers to win a race. Furthermore any fast turns or hit detections with any vehicle makes your car lose control and practically lose the race. Although I have to commend the game designer for trying something different in game controls, the end result is pretty terrible.

My Recommendation

Midtown Crazy Race could have been a promising game for the eShop but horrible controls and repetitive gameplay prevents it from being a indie gem. Unless you are okay in wasting five dollars, save your money and buy a great racing game such as Need for Speed: Most Wanted or Mario Kart 8. Try this game if you want but it may literally drive you crazy, pun intended.

Summary

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Author: Pete Simos View all posts by
Avid fan of Nintendo Games and the J-E-T-S Jets! Jets! Jets!

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